MaceShieldChain mail +1
You can see in dim light as though it were normal light, and darkness as though it were dim light, up to 60 ft. away.
You have resistance to radiant and necrotic damage.
Action. Touch a creature to heal it for 6 hp.
Action. Unleash the divine energy within yourself, causing your eyes to glimmer and two angel wings made of light to sprout from your back. This effect lasts for 1 minute or until you end it as a bonus action.
While transformed, you have a flying speed of 30 feet, and once on each of your turns, you can deal 4 extra radiant damage to one target when you deal damage to it with a spell or an attack.
Requires holy symbol and verbal prayer. Each visible undead in 30 ft. must succeed on a Wisdom save or be turned for 1 minute or until it takes damage.
A turned creature can’t take reactions and can only Dash or try to escape from an effect that prevents it from moving. It must try to move as far away as possible and can’t willingly move within 30 ft. If it has nowhere to go, it may Dodge.
Present your holy symbol and restore 20 hit points. Choose any creatures within 30 feet and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can't use this feature on undead or constructs.
You always have bless, cure wounds, lesser restoration, and spiritual weapon prepared. After a long rest, you can prepare any 8 spells from the cleric spell list.
You can cast a prepared cleric spell with the ritual tag as a ritual.
Whenever you heal a creature with a spell, they regain additional hit points equal to 2 + the spell's level.
You are from the distant land of 中原. Your homeland is so remote that most residents of Skarvost have never heard of it, and those that have know merely the name and perhaps a few outrageous stories. You have come to the northwest marches area for your own reasons, which you might or might not choose to share.
In 中原, you were a child of a noble family, and were marked as special from birth by your angelic heritage. Raised to be a leader, you have temporarily deferred the expectations of your family to come to Skarvost as an adventurer. But you know that one day, you will return to fulfill your destiny.
I begin or end my day with small traditional rituals that are unfamiliar to those around me.
I have much to learn from the kindly folk I meet along my way.
Although I value freedom, I know that one day I must return to my family and play the role that is expected of me.
I pretend not to understand the local language in order to avoid interactions I would rather not have.