JavelinStudded leather
You have resistance to poison damage, and advantage on saving throws against poison.
You have advantage on saving throws vs. illusions and against being charmed or paralyzed.
Add double your proficiency bonus to Intelligence (History) checks related to the origin of stonework.
Bonus Action. Choose one creature other than yourself within 60 ft. who can hear you. That creature gains one Bardic Inspiration die, a d6.
Once within the next 10 minutes, the creature can roll the die an add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the check to decide whether to use the Bardic Inspiration die. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.
You can cast any bard spell you know as a ritual if it has the ritual tag.