RapierStudded leather
Double proficiency bonus on ability checks using your Investigation, Perception, Stealth, or Thieves' tools proficiencies.
You can Dash, Disengage, or Hide as a bonus action.
Reaction. When an attacker you can see hits you with an attack, you can use your reaction to halve the attack's damage against you.
Light crossbowStudded leather
Once per turn, deal 3d6 bonus damage when you attack with a finesse or ranged weapon, if any of the following is true:
You know two cantrips, green-flame blade and control flames, and one spell, shield, which you can cast at 1st level. Once you cast shield, you must complete a long rest before you can cast it again. Intelligence is your spellcasting ability for these spells.
When you cast mage hand, the hand is invisible, and you can perform additional tasks with it: